Interactive Mechanics Fellowship Program

Posted by Interactive Mechanics on July 25, 2016

Interactive Mechanics Fellowship Program

The Interactive Mechanics Fellowship Program is a paid part-time, low-residency program that provides portfolio development, hard and soft skill building, and networking opportunities for entry and junior-level designers and/or developers.

This nine-month fellowship aims to build capacity for representation and inclusion in the technology field, and we see it as a mutual learning experience for the fellows and for our existing team. Designed to remove some of the common barriers to members of groups historically underrepresented in the tech field, key features include a small stipend for fellows’ time, a part time and remote schedule to allow for other commitments, and facilitated conversations on soft skills and workplace culture issues.

Fellows work September through May on a portfolio-building project relating to one of Interactive Mechanics’ areas of interest: higher education or arts and culture. This fellowship is focused on developing both hard and soft skills, providing hands-on technical guidance in addition to one-on-one mentorship and the opportunity to discuss current issues in the tech workspace.

About the monthly roundtables
Fellows meet once a month at our Center City office to participate in a roundtable discussion with an industry leader. Confirmed speakers include:

*Sylvester Mobley, Executive Director, Coded by Kids

*Juliana Reyes, Associate Editor,

*Kevin Curtis Taylor – MS, CSM, Principal Analyst & Founder, Argyle Analytics

*Elise Wei, Chapter Leader, Girl Develop It, Philadelphia and Software Engineer, TicketLeap

Applications are due August 12

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